Archive for the ‘video games’ Category

On December 1, I packed up a few boxes of my stuff in Seattle to ship it to London. It’s now February 19 and I’m going to have to wait at least another week before I see my stuff, making it a good three month lapse. You can read the whole story on my other [...]

I planned to do a spoof “top 10″ list but it kind of fell by the wayside as I’ve been out and enjoying London, so instead I’ll do a serious predictions for 2008 post mixed with some reflections on 2007. It’s been a hell of a year; I had no idea I’d end up living [...]

It’s not going to last, so I have to commemorate my even 10,000 Gamerscore somehow:

The Fallout 3 Blog posted a list of 25 questions about Fallout 3 generated by the fan community. Bethesda has taken a slightly different approach to the Fallout community with this game than I might have taken, but it’s great to see that a) Bethesda is making a good effort, and b) the questions are [...]

I’m very excited about BioShock coming out next week. I downloaded the demo and played it through, and I’m planning on another playthrough in the next couple of days. Except for the demo being linear (which the final game is expected to address somewhat), I have no real complaints. But after Toys ‘R Us broke [...]

Happy Independence Day, Puppeteers. Not only is today the birthday of the United States, it’s my wife’s birthday as well. One of those two things is older than the other, but you’ll have to figure out which. My neighborhood, being a thin slice of unincorporated King County, is one of the few places in the [...]

1. Create a reward that is only possible for completing a level without dying.2. Create a level based around vehicle combat.3. Spend zero time implementing intuitive vehicle combat controls.4. Make an unskippable three-minute cutscene before the level.5. If the player dies and doesn’t get the reward, force them to go all the way back to [...]

As some of you know, I authored the Fallout PnP RPG a while ago (quite a while ago, actually), so it’s with a good deal of interest that I watched the teaser for Fallout 3 by Bethesda. The site is getting hammered at the moment, so take a gander at the YouTube video if you’d [...]

This actually came through an in-house email at my office: Kotaku is starting a video game club, similar to a book club – each month participants play a video game and then discuss its merits with other club members. I want to start a video game club here on Kotaku that would work sort of [...]

Seth shot me this article yesterday from Wagner James Au at GigaOM regarding the financial success of Desktop Tower Defense. DTD was being passed around a few weeks ago, and while I tried it out and got fairly far, I didn’t really even blog about it – even though it’s one of the better Flash-based [...]